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‘Fast tech’ warning as demand for cheap gadgets heats-up

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Chris Vallance

Senior Technology Reporter

Getty Images An asian woman with red dyed hair wearing sunglasses holds a pink mini-fanGetty Images

Demand for so-called “fast tech” – cheap electronic items often quickly binned or abandoned in drawers – is growing, a not-for-profit that works to reduce electronic waste has warned.

Material Focus singled out heatwave-fuelled demand for battery powered mini-fans as an example of the problem, suggesting over seven million were purchased last year.

Nearly £8m was spent on light-up toilet seats, mini karaoke machines and LED balloons, the group’s calculations also suggested.

Overall, consumer spending on fast tech has quadrupled to £11.6bn since 2023, surveys carried out for Material Focus suggested.

The boom could be as rapid as the growth in fast fashion with a “similar negative impact”, Professor Cathrine Jansson-Boyd wrote in the announcement of the findings.

Although fast tech can cost less than a pound, valuable materials can still be locked up in the cut-price gadgets.

A previous report by Material Focus looking at tech lurking in so-called “drawers of doom” suggested in total the junk could contain over 38,000 tonnes of copper.

The mining of materials used by tech gadgets can be environmentally damaging, and yet, experts say, such elements will be crucial as nations seek to transition to low carbon technologies.

Material Focus, whose board includes trade bodies representing manufacturers of domestic appliances, and lighting manufactures, argued that consumers needed to be more thoughtful,

“We had fast food, then fast fashion, now fast tech”, Scott Butler, the group’s executive director wrote.

He urged consumers to “think before you buy your latest fast tech item, and if you do really need it”.

Unwanted tech should always be recycled, Mr Butler argued. However, surveys carried out for the group suggest that over half of fast tech ends up in the bin or unused.

Repair and recycle

Joe Iles of the Ellen MacArthur Foundation which promotes the idea of a “circular economy” based on reuse and recycling said the charity believed the problem of fast tech could be fixed.

“It’s easy to think of these patterns of rapid use, disposal as inevitable, but they’re a recent symptom that has accelerated in the past 50 years or so”, he told the BBC.

There was already a booming market for some durable, reused, and refurbished electronics, he added.

And policy tools such as Right to Repair and Extended Producer Responsibility could encourage better design, as well as new practices in collection, repair, and resale, he said.

Others highlight how goods need to be manufactured in a way that helps consumers make sustainable choices.

Laura Burley, plastics campaign lead at Greenpeace UK told the BBC that the combination of plastic and electrical components made fast tech “a toxic cocktail that is very hard to recycle”.

The fact that so much cheap tech is not built to be repaired or to last exacerbated the problem she said.

When plastic and electronic waste is thrown away it often ends up being dumped on poorer countries.

The solution was “a circular economy where producers are responsible for the full life cycle of their products, and incentivised to make them easier to repair”.

Consumers could help by not buying fast tech – “manual fans or an open window work just as well” she noted.

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Intro robotics students build AI-powered robot dogs from scratch

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Equipped with a starter robot hardware kit and cutting-edge lessons in artificial intelligence, students in CS 123: A Hands-On Introduction to Building AI-Enabled Robots are mastering the full spectrum of robotics – from motor control to machine learning. Now in its third year, the course has students build and enhance an adorable quadruped robot, Pupper, programming it to walk, navigate, respond to human commands, and perform a specialized task that they showcase in their final presentations.

The course, which evolved from an independent study project led by Stanford’s robotics club, is now taught by Karen Liu, professor of computer science in the School of Engineering, in addition to Jie Tan from Google DeepMind and Stuart Bowers from Apple and Hands-On Robotics. Throughout the 10-week course, students delve into core robotics concepts, such as movement and motor control, while connecting them to advanced AI topics.

“We believe that the best way to help and inspire students to become robotics experts is to have them build a robot from scratch,” Liu said. “That’s why we use this specific quadruped design. It’s the perfect introductory platform for beginners to dive into robotics, yet powerful enough to support the development of cutting-edge AI algorithms.”

What makes the course especially approachable is its low barrier to entry – students need only basic programming skills to get started. From there, the students build up the knowledge and confidence to tackle complex robotics and AI challenges.

Robot creation goes mainstream

Pupper evolved from Doggo, built by the Stanford Student Robotics club to offer people a way to create and design a four-legged robot on a budget. When the team saw the cute quadruped’s potential to make robotics both approachable and fun, they pitched the idea to Bowers, hoping to turn their passion project into a hands-on course for future roboticists.

“We wanted students who were still early enough in their education to explore and experience what we felt like the future of AI robotics was going to be,” Bowers said.

This current version of Pupper is more powerful and refined than its predecessors. It’s also irresistibly adorable and easier than ever for students to build and interact with.

“We’ve come a long way in making the hardware better and more capable,” said Ankush Kundan Dhawan, one of the first students to take the Pupper course in the fall of 2021 before becoming its head teaching assistant. “What really stuck with me was the passion that instructors had to help students get hands-on with real robots. That kind of dedication is very powerful.”

Code come to life

Building a Pupper from a starter hardware kit blends different types of engineering, including electrical work, hardware construction, coding, and machine learning. Some students even produced custom parts for their final Pupper projects. The course pairs weekly lectures with hands-on labs. Lab titles like Wiggle Your Big Toe and Do What I Say keep things playful while building real skills.

CS 123 students ready to show off their Pupper’s tricks. | Harry Gregory

Over the initial five weeks, students are taught the basics of robotics, including how motors work and how robots can move. In the next phase of the course, students add a layer of sophistication with AI. Using neural networks to improve how the robot walks, sees, and responds to the environment, they get a glimpse of state-of-the-art robotics in action. Many students also use AI in other ways for their final projects.

“We want them to actually train a neural network and control it,” Bowers said. “We want to see this code come to life.”

By the end of the quarter this spring, students were ready for their capstone project, called the “Dog and Pony Show,” where guests from NVIDIA and Google were present. Six teams had Pupper perform creative tasks – including navigating a maze and fighting a (pretend) fire with a water pick – surrounded by the best minds in the industry.

“At this point, students know all the essential foundations – locomotion, computer vision, language – and they can start combining them and developing state-of-the-art physical intelligence on Pupper,” Liu said.

“This course gives them an overview of all the key pieces,” said Tan. “By the end of the quarter, the Pupper that each student team builds and programs from scratch mirrors the technology used by cutting-edge research labs and industry teams today.”

All ready for the robotics boom

The instructors believe the field of AI robotics is still gaining momentum, and they’ve made sure the course stays current by integrating new lessons and technology advances nearly every quarter.

A water jet is mounted on this "firefighter" Pupper

This Pupper was mounted with a small water jet to put out a pretend fire. | Harry Gregory

Students have responded to the course with resounding enthusiasm and the instructors expect interest in robotics – at Stanford and in general – will continue to grow. They hope to be able to expand the course, and that the community they’ve fostered through CS 123 can contribute to this engaging and important discipline.

“The hope is that many CS 123 students will be inspired to become future innovators and leaders in this exciting, ever-changing field,” said Tan.

“We strongly believe that now is the time to make the integration of AI and robotics accessible to more students,” Bowers said. “And that effort starts here at Stanford and we hope to see it grow beyond campus, too.”



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5 Ways CFOs Can Upskill Their Staff in AI to Stay Competitive

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Chief financial officers are recognizing the need to upskill their workforce to ensure their teams can effectively harness artificial intelligence (AI).

According to a June 2025 PYMNTS Intelligence report, “The Agentic Trust Gap: Enterprise CFOs Push Pause on Agentic AI,” all the CFOs surveyed said generative AI has increased the need for more analytically skilled workers. That’s up from 60% in March 2024.

“The shift in the past year reflects growing hands-on use and a rising urgency to close capability gaps,” according to the report.

The CFOs also said the overall mix of skills required across the business has changed. They need people who have AI-ready skills: “CFOs increasingly need talent that can evaluate, interpret and act on machine-generated output,” the report said.

The CFO role itself is changing. According to The CFO, 27% of job listings for chief financial officers now call for AI expertise.

Notably, the upskill challenge is not limited to IT. The need for upskilling in AI affects all departments, including finance, operations and compliance. By taking a proactive approach to skill development, CFOs can position their teams to work alongside AI rather than compete with it.

The goal is to cultivate professionals who can critically assess AI output, manage risks, and use the tools to generate business value.

Among CEOs, the impact is just as pronounced. According to a Cisco study, 74% fear that gaps in knowledge will hinder decisions in the boardroom and 58% fear it will stifle growth.

Moreover, 73% of CEOs fear losing ground to rivals because of IT knowledge or infrastructure gaps. One of the barriers holding back CEOs are skills shortages.

Their game plan: investing in knowledge and skills, upgrading infrastructure and enhancing security.

Here are some ways companies can upskill their workforce for AI:

Ensure Buy-in by the C-Suite

  • With leadership from the top, AI learning initiatives will be prioritized instead of falling by the wayside.
  • Allay any employee concerns about artificial intelligence replacing them so they will embrace the use and management of AI.

Build AI Literacy Across the Company

  • Invest in AI training programs: Offer structured training tailored to finance to help staff understand both the capabilities and limitations of AI models, according to CFO.university.
  • Promote AI fluency: Focus on both technical skills, such as how to use AI tools, and conceptual fluency of AI, such as understanding where AI can add value and its ethical implications, according to the CFO’s AI Survival Guide.
  • Create AI champions: Identify and develop ‘AI champions’ within the team who can bridge the gap between finance and technology, driving adoption and supporting peers, according to Upflow.

Integrate AI Into Everyday Workflows

  • Start with small, focused projects such as expense management to demonstrate value and build confidence.
  • Foster a culture where staff can explore AI tools, automate repetitive tasks, and share learnings openly.

Encourage Continuous Learning

Make learning about AI a continuous process, not a one-time event. Encourage staff to stay updated on AI trends and tools relevant to finance.

  • Promote collaboration between finance, IT, and other departments to maximize AI’s impact and share best practices.

Tap External Resources

  • Partner with universities and providers: Tap into external courses, certifications, and workshops to supplement internal training.
  • Consider tapping free or low-cost resources, such as online courses and AI literacy programs offered by tech companies (such as Grow with Google). These tools can provide foundational understanding and help employees build confidence in using AI responsibly.

Read more:

CFOs Move AI From Science Experiment to Strategic Line Item

3 Ways AI Shifts Accounts Receivable From Lagging to Leading Indicator

From Nice-to-Have to Nonnegotiable: How AI Is Redefining the Office of the CFO



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Real or AI: Band confirms use of artificial intelligence for its music on Spotify

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The Velvet Sundown, a four-person band, or so it seems, has garnered a lot of attention on Spotify. It started posting music on the platform in early June and has since released two full albums with a few more singles and another album coming soon. Naturally, listeners started to accuse the band of being an AI-generated project, which as it now turns out, is true.

The band or music project called The Velvet Sundown has over a million monthly listeners on Spotify. That’s an impressive debut considering their first album called “Floating on Echoes” hit the music streaming platform on June 4. Then, on June 19, their second album called “Dust and Silence” was added to the library. Next week, July 14, will mark the release of the third album called “Paper Sun Rebellion.” Since their debut, listeners have accused the band of being an AI-generated project and now, the owners of the project have updated the Spotify bio and called it a “synthetic music project guided by human creative direction, and composed, voiced, and visualized with the support of artificial intelligence.”

It goes on to state that this project challenges the boundaries of “authorship, identity, and the future of music itself in the age of AI.” The owners claim that the characters, stories, music, voices, and lyrics are “original creations generated with the assistance of artificial intelligence tools,” but it is unclear to what extent AI was involved in the development process.

The band art shows four individuals suggesting they are owners of the project, but the images are likely AI-generated as well. Interestingly, Andrew Frelon (pseudonym) claimed to be the owner of the AI band initially, but then confirmed that was untrue and that he pretended to run their Twitter because he wanted to insert an “extra layer of weird into this story,” of this AI band.

As it stands now, The Velvet Sundown’s music is available on Spotify with the new album releasing next week. Now, whether this unveiling causes a spike or a decline in monthly listeners, remains to be seen. 



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