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How AI is opening the playbook on sports analytics | Waterloo News

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Professional sports teams pour millions of dollars into data analytics, using advanced tracking systems to study every sprint, pass, and decision on the field. The results of that analysis, however, are industry secrets, making many sports difficult for researchers to study.

Now, two University of Waterloo researchers, Dr. David Radke and Kyle Tilbury, are using AI to level the playing field.

By tapping into Google Research Football’s reinforcement learning environment, the researchers developed a system that can simulate and record unlimited soccer matches. To get things started, they generated and saved data from 3,000 simulated soccer games, resulting in a rich and complex dataset of passes, goals, and player movements for researchers to study.

“While researchers have access to a lot of data about episodic sports like baseball, continuous invasion-game sports like soccer and hockey are much more difficult to analyze,” said Radke, a recent Waterloo PhD graduate in computer science and currently a senior research scientist for the NHL’s Chicago Blackhawks.

“While the AI-generated players might not exactly play like Lionel Messi, the simulated datasets they generate are still useful for developing sports analysis tools.”

Datasets like the ones generated by the team are particularly useful for researchers, enthusiastic fans, and smaller research teams that may not have extensive access to proprietary sports data.

“Enabling researchers to have this data will open up all kinds of opportunities,” said Tilbury, a Waterloo PhD student in computer science who equally co-authored the research. “It’s a democratization of access to this kind of sports analytics data.

While datasets like the one generated by the team are particularly interesting for sports enthusiasts, they have larger implications for AI research as well.

“At its core, invasion-game sports analytics is about understanding complex multiagent systems,” Radke said. “The better we are at modelling the complexity of human behaviour in a sporting situation, the more useful that is for AI research. In turn, more advanced multiagent systems will help us better understand invasion-game sports.”

Radke and the team believe the future of sports analytics relies on progress in the space of tracking data. They therefore hope researchers interested in sports without access to tracking data will utilize their datasets and repository to gain experience working with this type of data.

The study, “Simulating tracking data to advance sports analytics research,” appeared in the proceedings of the 24th International Conference on Autonomous Agents and Multiagent Systems.



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Can artificial intelligence be helpful in school?

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Artificial Intelligence (AI) in the classroom has been a major topic for the past few years.

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Nvidia says ‘We never deprive American customers in order to serve the rest of the world’ — company says GAIN AI Act addresses a problem that doesn’t exist

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The bill, which aimed to regulate shipments of AI GPUs to adversaries and prioritize U.S. buyers, as proposed by U.S. senators earlier this week, made quite a splash in America. To a degree, Nvidia issued a statement claiming that the U.S. was, is, and will remain its primary market, implying that no regulations are needed for the company to serve America.

“The U.S. has always been and will continue to be our largest market,” a statement sent to Tom’s Hardware reads. “We never deprive American customers in order to serve the rest of the world. In trying to solve a problem that does not exist, the proposed bill would restrict competition worldwide in any industry that uses mainstream computing chips. While it may have good intentions, this bill is just another variation of the AI Diffusion Rule and would have similar effects on American leadership and the U.S. economy.”



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OpenAI Projects $115 Billion Cash Burn by 2029

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OpenAI has sharply raised its projected cash burn through 2029 to $115 billion, according to The Information. This marks an $80 billion increase from previous estimates, as the company ramps up spending to fuel the AI behind its ChatGPT chatbot.

The company, which has become one of the world’s biggest renters of cloud servers, projects it will burn more than $8 billion this year, about $1.5 billion higher than its earlier forecast. The surge in spending comes as OpenAI seeks to maintain its lead in the rapidly growing artificial intelligence market.


To control these soaring costs, OpenAI plans to develop its own data center server chips and facilities to power its technology.


The company is partnering with U.S. semiconductor giant Broadcom to produce its first AI chip, which will be used internally rather than made available to customers, as reported by The Information.


In addition to this initiative, OpenAI has expanded its partnership with Oracle, committing to a 4.5-gigawatt data center capacity to support its growing operations.


This is part of OpenAI’s larger plan, the Stargate initiative, which includes a $500 billion investment and is also supported by Japan’s SoftBank Group. Google Cloud has also joined the group of suppliers supporting OpenAI’s infrastructure.


OpenAI’s projected cash burn will more than double in 2024, reaching over $17 billion. It will continue to rise, with estimates of $35 billion in 2027 and $45 billion in 2028, according to The Information.

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